Issue · Technology

Technology

Every technology bill, vote, and legislator stance in Maryland, automatically classified by Maddy, our AI policy reader.

Total bills
3
2026 Regular Session
Top supporter
Mary-Dulany James
100% support rate
Top opponent
Justin Ready
0% support rate
Ranked legislators
10
5 support · 5 oppose
Key legislators

Who's moving technology in Maryland

Legislators moving technology in Maryland
Legislator Party Stance Support rate Votes
Mary-Dulany James
Mary-Dulany James Senate · District 34
D
Strong +
100% 54
Brian Feldman
Brian Feldman Senate · District 15
D
Strong +
100% 64
Craig Zucker
Craig Zucker Senate · District 14
D
Strong +
100% 65
Sara Love
Sara Love Senate · District 16
D
Strong +
100% 64
Katie Hester
Katie Hester Senate · District 9
D
Strong +
100% 65
Justin Ready
Justin Ready Senate · District 5
R
Strong −
0% 65
Jack Bailey
Jack Bailey Senate · District 29
R
Strong −
0% 64
Steve Hershey
Steve Hershey Senate · District 36
R
Strong −
0% 59
Johnny Mautz
Johnny Mautz Senate · District 37
R
Strong −
0% 65
Paul Corderman
Paul Corderman Senate · District 2
R
Strong −
0% 65
Showing 3 of 3 bills

All technology bills

signed · Maryland · House of Delegates May 26, 2026

HB 525: County Boards of Education - Student Electronic Communication Device Use Policy - Establishment (Joanne C. Benson Maryland Phone-Free Schools Act)

HB 525 requires Maryland county school boards to create and implement policies limiting student use of phones and other electronic communication devices (like tablets or smartwatches) during the academic school day, effective by the 2027-2028 school year. The policy must prohibit personal device use except for specific, documented needs (such as IEP accommodations, health monitoring, emergencies, or educational purposes when school devices aren't available), and require students to store devices securely. School boards must engage parents and staff in developing the policy, publish it in multiple languages, and report annually on its implementation, including enforcement data and impacts on student focus and well-being. The bill directly affects all public school students and county school boards across Maryland.
passed · Maryland · House of Delegates Apr 10, 2026

HB 145: Election Law - Election Misinformation, Election Disinformation, and Deepfakes

HB 145 requires Maryland's State Administrator of Elections to act on credible reports of election misinformation (false information about voting) or disinformation (knowingly misleading information) by providing corrective information, requesting removal from online platforms, and seeking records via subpoena. It prohibits knowingly using AI-generated deepfakes (manipulated videos/audio) to mislead voters about voting rights, election results, or registration, with violations punishable as misdemeanors carrying up to $5,000 fines or 5 years in jail. The law exempts satire, news coverage (like interviews or documentaries), and media outlets that clearly label deceptive content. It directly affects voters seeking accurate election information, election officials managing reports, and content creators distributing election-related material. The bill takes effect June 1, 2026.
passed · Maryland · House of Delegates Mar 25, 2026

HB 295: Gaming - Prohibition on Interactive Games and Revenue From Illegal Markets

HB 295 prohibits operating, conducting, or promoting "interactive games" (internet/mobile games simulating casino games, lotteries, or sports betting) in Maryland. It requires license applicants and holders to annually report business relationships with entities supporting such games and disclose any revenue from jurisdictions where interactive gaming is illegal. The bill bars the State Lottery and Gaming Control Commission from issuing licenses to entities accepting revenue from high-risk jurisdictions (e.g., terrorism sponsors or Financial Action Task Force "call for action" areas). This directly affects gaming license applicants, current licensees, and businesses operating in or connected to illegal gaming markets. The law aims to prevent Maryland-based operations from engaging with unregulated or prohibited gaming activities.