Issue · Technology

Technology

Every technology bill, vote, and legislator stance in Hawaii, automatically classified by Maddy, our AI policy reader.

Total bills
40
2026 Regular Session
Top supporter
David Alcos
71% support rate
Top opponent
Brenton Awa
0% support rate
Ranked legislators
10
5 support · 5 oppose
Key legislators

Who's moving technology in Hawaii

Legislators moving technology in Hawaii
Legislator Party Stance Support rate Decisive votes
David Alcos
David Alcos House · District 41
R
Support
71% 7
Gregg Takayama
Gregg Takayama House · District 34
D
Support
69% 13
Della Belatti
Della Belatti House · District 26
D
Support
67% 9
Kirstin Kahaloa
Kirstin Kahaloa House · District 6
D
Support
67% 9
Mahina Poepoe
Mahina Poepoe House · District 13
D
Support
67% 9
Brenton Awa
Brenton Awa Senate · District 23
R
Strong −
0% 5
Diamond Garcia
Diamond Garcia House · District 42
R
Oppose
31% 13
Linda Ichiyama
Linda Ichiyama House · District 31
D
Oppose
33% 6
Scot Matayoshi
Scot Matayoshi House · District 49
D
Oppose
38% 8
Elle Cochran
Elle Cochran House · District 14
R
Oppose
40% 5
Showing 21–30 of 40 bills

All technology bills

passed · Hawaii · House Apr 6, 2026

HR 212: COMMENDING AND CONGRATULATING WAIALUA ROBOTICS TEAM 359 – HAWAIIAN KIDS FOR ITS OUTSTANDING ACCOMPLISHMENTS.

This bill is a commendation resolution that recognizes Waialua Robotics Team 359 - Hawaiian Kids for their achievements in science, technology, engineering, and mathematics. It highlights the team's success in competitive robotics events, including winning the 2026 FIRST Robotics Competition Hawaii Regional and receiving multiple awards. The resolution formally congratulates the students and their supporters for their dedication to STEM education and community outreach efforts.
passed · Hawaii · House Apr 2, 2026

HR 40: URGING THE DEPARTMENT OF EDUCATION TO CO-DEVELOP A SIXTH TO TWELFTH GRADE ARTIFICIAL INTELLIGENCE LITERACY AND USAGE CURRICULUM WITH TEACHERS.

This House Resolution urges Hawaii's Department of Education to work with teachers to create an artificial intelligence literacy curriculum for students in grades six through twelve. The bill requests that the curriculum be developed using peer-reviewed research, global AI literacy frameworks, and existing local resources while focusing on ethical use, equitable access, and regular assessments. By establishing this educational framework, the resolution aims to prepare students for an increasingly technology-driven workforce without mandating specific curriculum content or funding.
passed both · Hawaii · Senate Apr 1, 2026

SB 2761: RELATING TO SOCIAL MEDIA.

Requires a digital application store provider to verify the age of users, require parental consent for users under sixteen years of age to download or purchase, or make a purchase on, a social media platform, and distribute that information to social media platforms. Requires social media platforms to obtain the age information from digital application store providers, determine whether parental consent has been provided for young persons, and take reasonable steps to identify young person users through their algorithms. Effective 1/1/2077. (HD2)
passed both · Hawaii · House Mar 25, 2026

HB 2545: RELATING TO THE HAWAII TECHNOLOGY DEVELOPMENT CORPORATION.

Requires the Hawaii Technology Development Corporation to establish the Small Business Innovation Research (SBIR) Matching Program. Requires the Hawaii Technology Development Corporation, in collaboration with the Department of Education, to establish a STEM education outreach program, under which recipients of funds from the SBIR Matching Program must deliver presentations to public school students. Requires and appropriates funds for the Hawaii Technology Development Corporation to develop an Economic Diversification Strategic Plan. Requires reports to the Legislature. Appropriates funds for economic diversification and defense ecosystem development. Effective 7/1/3000. (SD1)
passed · Hawaii · Senate Mar 25, 2026

SB 3084: RELATING TO THE HAWAII TECHNOLOGY DEVELOPMENT CORPORATION.

Expands the allowable uses of Hawaii Technology Development Corporation grant funds to include providing grants to any business that applies for a federal research and development grant or receives a federal research and development award or contract that requires non-federal funding match, with certain exceptions. Effective 7/1/2050. (HD1)
passed · Hawaii · Senate Mar 24, 2026

SB 2377: RELATING TO PROPERTY DAMAGE OF CRITICAL INFRASTRUCTURE FACILITIES.

Establishes the offense of criminal property damage to critical infrastructure facilities as a class C felony. Expands the term "critical infrastructure" to include broadband, wireless, and cable networks. Effective 7/1/3000. (HD1)
passed both · Hawaii · House Mar 24, 2026

HB 1614: RELATING TO ECONOMIC DEVELOPMENT.

Establishes the Hawaii Technology Development Corporation Revolving Fund for the purpose of financing the State's matching contributions required by federal grants. Appropriates funds. Effective 7/1/3050. (SD1)
passed · Hawaii · Senate Mar 24, 2026

SB 3016: RELATING TO PRIVACY.

Adds definitions of "identifier" and "specified data element" and amends the definition of "personal information" for the purposes of notifying affected persons of data and security breaches under the State's data breach notification law. Includes telecommunications carriers subject to and in compliance with certain federal provisions among the businesses deemed compliant with this law. Effective 7/1/3000. (HD1)
passed · Hawaii · House Mar 23, 2026

HB 1676: RELATING TO ARTIFICIAL INTELLIGENCE.

Establishes an Artificial Intelligence in Education Task Force to develop guidelines and recommendations for the use of artificial intelligence in state public education. Appropriates funds. Effective 7/1/3000. (HD1)
passed both · Hawaii · House Mar 23, 2026

HB 1562: RELATING TO YOUTH MENTAL HEALTH.

Establishes and appropriates funds for a one-year Digital Youth Mental Health Platform Pilot Project that will enable the Child and Adolescent Mental Health Division of the Department of Health to develop and make publicly available a digital platform designed to help young people address and manage mental health challenges. Requires a report to the Legislature. Effective 7/1/3000. (SD1)
Showing 21 to 30 of 40 bills
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