Illegal gambling; definitions, skill games.
Summary
Illegal gambling; skill games; exception. Includes the playing or offering for play of any skill game in the definition of "illegal gambling." The bill also includes skill games within the definition of "gambling devices." The bill defines a "skill game" as an electronic, computerized, or mechanical contrivance, terminal, machine, or other device that requires the insertion of a coin, currency, ticket, token, or similar object to operate, activate, or play a game, the outcome of which is determined by any element of skill of the player and that may deliver or entitle the person playing or operating the device to receive cash; cash equivalents, gift cards, vouchers, billets, tickets, tokens, or electronic credits to be exchanged for cash; merchandise; or anything of value whether the payoff is made automatically from the device or manually. The bill exempts family entertainment centers from the prohibition against the playing or offering of any skill game, provided the prize won or distributed to a player by the skill games offered by such centers is a noncash, merchandise prize or a voucher, billet, ticket, token, or electronic credit redeemable only for a noncash, merchandise prize that also meets certain other requirements.The provisions related to the prohibition of skill games have a delayed effective date of July 1, 2021. The bill provides for a one-year phase-out of currently existing skill games. Each distributor, defined as a person who distributes skill games to Virginia Alcoholic Beverage Control Authority (ABC) licensees and truck stops, would pay a monthly tax of $1,200 for each skill game provided for play during the previous month. Revenues would accrue two percent to the Problem Gambling Treatment and Support Fund, two percent to the ABC for administering the bill's provisions, 12 percent to localities in which the skill games are located, and 84 percent to the COVID-19 Relief Fund, created by the bill. The COVID-19 Relief Fund would be used by the Governor solely for the purposes of responding to the Commonwealth's needs related to the Coronavirus Disease of 2019 pandemic.Distributors would be required to report monthly to the ABC the number of skill games provided for play. Distributors would be prohibited from increasing the number of machines above the number provided for play as of July 1, 2020 and would be prohibited from operating new skill games. Distributors would be subject to a civil penalty of up to $50,000 for violations the provisions of the bill.The remaining provisions of the bill, which prohibit skill games, would become effective on July 1, 2021. This bill is identical to HB 881.
Bill status
signed
all 5 stages cleared
Introduction
Jan 2020
Committee Review
Mar 2020
Senate Passage
Apr 2020
House of Delegates Passage
Apr 2020
Signed into Law
Apr 2020
Introduced Jan 15, 2020
Signed Apr 22, 2020
Floor votes · Senate Apr 22, 2020 · House of Delegates Apr 22, 2020
How they voted
32–8
Passed
Total votes 40
Apr 22, 2020
D
Democratic21
90% Yea
R
Republican19
68% Yea
Vote distribution
All Yea
All Nay
Mixed
No data
Full legislative history
Actions timeline
Total actions
63
Key actions
20
Committee
16
Amendments
3
Apr 22, 2020
Executive · Passed
Governor's recommendation adopted
executive
Apr 22, 2020
Lower · Passed
House concurred in Governor's recommendation (76-Y 16-N)
lower
Apr 22, 2020
Upper · Passed
Senate concurred in Governor's recommendation (32-Y 8-N)
upper
Apr 22, 2020
Introduced
Amendments specific and severable (36-Y 4-N)
upper
Mar 8, 2020
Upper · Passed
Conference report agreed to by Senate (27-Y 12-N)
upper
Mar 8, 2020
Upper · Passed
Reconsideration of conference report agreed to by Senate (37-Y 0-N)
upper
Mar 8, 2020
Upper · Passed
Conference report agreed to by Senate (28-Y 11-N)
upper
Mar 7, 2020
Upper · Passed
Passed by temporarily
upper
Mar 5, 2020
Lower · Passed
Conference report agreed to by House (78-Y 16-N 2-A)
lower
Mar 5, 2020
Legislature · Passed
Amended by conference committee
legislature
Feb 26, 2020
Lower · Passed
House requested conference committee
lower
Feb 26, 2020
Introduced
House insisted on amendments
lower
Feb 25, 2020
Upper · Passed
Passed by for the day
upper
Feb 21, 2020
Lower · Passed
Passed House with amendments (63-Y 29-N 1-A)
lower
Feb 21, 2020
Introduced
Engrossed by House as amended
lower
Feb 21, 2020
Lower · Passed
Committee amendments agreed to
lower
Feb 18, 2020
Lower · Passed
Reported from General Laws with amendments (17-Y 4-N)
lower
Feb 14, 2020
Committee
Referred to Committee on General Laws
lower
Feb 11, 2020
Upper · Passed
Read third time and passed Senate (31-Y 9-N)
upper
Feb 10, 2020
Upper · Passed
Engrossed by Senate - committee substitute SB971S1
upper
Feb 10, 2020
Upper · Passed
Committee substitute agreed to 20106113D-S1
upper
Feb 7, 2020
Upper · Passed
Passed by for the day
upper
Feb 5, 2020
Upper · Passed
Reported from Finance and Appropriations (14-Y 2-N)
upper
Jan 29, 2020
Committee
Rereferred to Finance and Appropriations
upper
Jan 29, 2020
Upper · Passed
Reported from General Laws and Technology with substitute (13-Y 1-N)
upper
Jan 21, 2020
Committee
Assigned GL&T sub: Gaming
upper
Jan 15, 2020
Committee
Referred to Committee on General Laws and Technology
upper
Jan 15, 2020
Introduced
Presented and ordered printed 20105453D
upper
1 primary · 1 co-sponsor
Sponsors
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