HSB 609 Iowa House · 2025-2026 Regular Session

A bill for an act modifying the duties of the workforce development board, state board of education, and department of education related to cyber and artificial intelligence.

HB 609 requires Iowa's workforce development board to create a statewide initiative addressing cyber and AI workforce needs, including developing K-12 curriculum standards for AI/cyber literacy, fostering university-industry partnerships for internships and degree programs, and establishing grant programs for training (subject to funding). It mandates the state board of education to set statewide AI/cyber literacy standards for all students from kindergarten through higher education, prioritize federal funding to bridge K-12 and college pathways, and create a voluntary school certification program based on self-attestation and limited department review. The department of education must also develop a community awareness program featuring a digital resource hub for at-risk groups and targeted educational content for demographics like seniors and law enforcement. These provisions apply directly to public schools, colleges, private industry partners, and community education efforts across Iowa.
Bill status in committee 1 of 4 stages cleared
Introduction
Jan 2026
Committee Review
Floor Vote
Governor
Introduced Jan 22, 2026 Last action Feb 16, 2026
Floor votes

How they voted

No floor votes recorded yet.
Full legislative history

Actions timeline

Total actions
7
Key actions
6
Committee
6
Feb 16, 2026
Legislature · Passed
Committee report approving bill, renumbered as HF 2528.
legislature
Feb 11, 2026
Lower · Passed
Committee vote: Yeas, 13. Nays, 6. Excused, 2.
lower
Feb 11, 2026
Lower · Passed
Committee report, recommending passage.
lower
Jan 29, 2026
Legislature · Passed
Subcommittee recommends passage.
legislature
Jan 26, 2026
Legislature · Passed
Subcommittee Meeting: 01/29/2026 12:00PM House Lounge.
legislature
Jan 22, 2026
Lower · Passed
Subcommittee: Gehlbach, Matson and Sitzmann.
lower
Jan 22, 2026
Introduced
Introduced, referred to Economic Growth and Technology.
lower
0 primary · 0 co-sponsors

Sponsors

No sponsor information available.